How to clip gameplay in Rust

Other / generalMay 29, 20260 views

Capture the last 30 seconds — or a custom range — without any extra software, then attach the clip to your ticket.

We can only ban what we can verify. EAC catches a lot, but the obvious
hardware-aimbot/loot-ESP cases need a human review with footage. Help
us help you by sending the right evidence the first time.

Reporting cheaters hero — F7 in-game report menu

Step 1 — Capture the suspect's Steam ID

In-game, hit F1 to open the console. Type:

global.players

Find the player by name and copy their `steamID` (the long 17-digit
number). That ID is what we ban — names can be changed at any time.

global.players console output with steam IDs
F1 console — list every player + their SteamID64
Don't have an in-game ID? See How to find your Steam ID.

Step 2 — Get evidence

Pick the option that matches what you saw:

- Aimbot / snap-aim / silent-aim → spectate them with `combatlog`
+ a clip. F8 demo recordings are gold here — they let us replay from
the suspect's POV.
- Wallhack / ESP → your own clip showing them tracking through
walls, pre-aiming closed doors, looting through TCs etc.
- Rage hacks / one-shot kills → your `combatlog` (paste from
F1 console) plus a clip if you have one.

F8 demo recording overlay in Rust
Spectate the suspect with F8 → record their POV
F8 demos capture the suspect's actual screen for ~10 minutes after you start recording. Type `record <filename>` to start, `record stop` to end. Files land in `Documents/RustDemos/`.

Step 3 — Open a Reports ticket

Open a ticket under the Reports category and include:

1. Suspect's Steam ID (from Step 1).
2. Server / wipe (e.g. "Main 5x, this wipe").
3. Approximate time of the incident — saves us hours of log scrubbing.
4. The clip or demo file. Anything over ~50MB, upload to Streamable /
Medal / YouTube unlisted and paste the link.

Filing a report ticket with all fields filled in
Reports ticket form — Steam ID + clip + context

What happens next

Senior staff reviews, cross-checks against EAC + server logs, and
either bans or flags for monitoring. You'll see the outcome in your
ticket within 24–48 hours.

If we ban based on your report, don't broadcast it — the more
public, the more the next cheater knows what to mask.

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